"Only one thing remained reachable, close and secure amid all losses: language. Yes, language. In spite of everything, it remained secure against loss. But it had to go through its own lack of answers, through terrifying silence, through the thousand darknesses of murderous speech. It went through. It gave me no words for what was happening, but went through it. Went through and could resurface, 'enriched' by it all."- Paul Celan Apropos Jacques Derrida
Jacques Derrida (1930-2004) was the founder of “deconstruction,” a way of criticizing not only both literary and philosophical texts but also political institutions. Although Derrida at times expressed regret concerning the fate of the word “deconstruction,” its popularity indicates the wide-ranging influence of his thought, in philosophy, in literary criticism and theory, in art and, in particular, architectural theory, and in political theory. Indeed, Derrida's fame nearly reached the status of a media star, with hundreds of people filling auditoriums to hear him speak, with films and televisions programs devoted to him, with countless books and articles devoted to his thinking. Beside critique, Derridean deconstruction consists in an attempt to re-conceive the difference that divides self-reflection (or self-consciousness). But even more than the re-conception of difference, and perhaps more importantly, deconstruction works towards preventing the worst violence. It attempts to render justice. Indeed, deconstruction is relentless in this pursuit since justice is impossible to achieve.
Contemporary art’s quarter-century-long vogue for taking things apart, for subverting the distinction between “high and low,” for irony, for pastiche, for the abjuration of concepts of totality, unity and determinate meaning, for fragmentation—well, that vogue never really has sat well with design. We’ve tried, but it just doesn’t. “Erasing the distinction between art and design,” which we’ve heard so much about in recent years, is impossible for this reason: Design, by its definition, is generative. It is the process of making things. Taking things apart is the opposite of design. Irony—creating distance—is the opposite of real communication, which is the underlying aim of graphic design. http://www.stepinsidedesign.com/STEPMagazine/Article/28843